Things that need to happen for this to REALLY work through the rest of the game lifespan:
1. Put a nice big Created By Sapu (Project Coding) And Cente (Project Design) in the credits. Make it much more prominent than any of the other listings. Add in realm listings if you're comfortable with it (I would like it). These credits should be permanent regardless of if we're forced to officially leave or whatnot.
2. Go out of your way to make sure Cente is mentioned in an all interviews and as many addon reviews as possible.
3. Any interviews that don't relate strictly to coding, schedule so that we're both being interviewed. We should both be spokespeople for our project.
4. Help guide in general focus of the addon so it's not 100% designed by me. Ie, if we want to get it ready for more casual users, let's make that a marked directional statement instead of just assuming we are doing the same path. We don't want divergence, we want to be a STRONG force together.
From me: 1. Make sure I don't accidentally talk about new features as how "i" designed em. Make sure credit is given to you at the same time.
2. Refocus scope to align more with your big ideas. Make sure you're not left out of design work.
3. Be on IRC even if talking to users sucks. Make sure I talk through battlenet bare minimum.
Overall: No more "i" whenever possible. Use "we".
Go OUT OF OUR WAY to talk to each other especially during the weekends. See what's going on with the project, make sure we're both centered on it
Take the wiki plan seriously. Use the ticket system for the minor bugs that come up, but generally stay on the wiki for most organization.
Declare PROJECT GOALS very clearly!! - Design TSM to appeal to AH Goblins first. The initial goal is to replace the majority of AH addons goblins use, if not all.
- Scale the project to make auctioning as easy for the casual AH people as it is with the goblins
- Add features that appeal to both factions of users