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Updated: 57 min 59 sec ago

[General] cant do a search for anything using tsm at auction house

Wed, 05/22/2013 - 16:40
as soon as i click on the auction house tsm comes up with an error

message ---addons/trademaster_shopping/modules/searchGUI.lua:924:attempt to call method 'getsafeiteminfo'(a nil value)


it wont let me do any searches of any kind

anyone know the solution

thanks

[Question] The reset scan

Tue, 05/21/2013 - 14:59
It is unclear to me what the reset scan options actually mean.

Max quantity to buy and max price per item I get. The ones I don't get are:

Max reset cost
Min reset profit
Price resolution


Is max reset cost how much you need to pay to buy all the items involved in the reset?
Which market price is used in the calculations - for there has to be one, right?


What settings would you use in your markets?

[Question] TSM Common Search Term not working?

Tue, 05/21/2013 - 14:52
Hey!

I recently made a new profile for my scribe and made a catagory with groups for each class. Now i have set for catagory override to use a common search term "Glyph of" Now it just doesn't want to work for me... It doesn't freeze while scanning, it has the same speed as wihtout the common search term...

(i don't have any other items in those groups other then items which starts with "glyph of" i double checked.)

On my other profile for 83-84 green items the common search term "of the" works perfectly...

[Question] TSM Mailing Error

Mon, 05/20/2013 - 22:36
Hi for some reason my mail is not mailing to the right toon. It is misspelling the name. Fortunately the character doesn't exist so i didn't mail anything to another player. I tried deleting the mail list and logging out and back in, etc, but still getting the same error:

http://imgur.com/vUWaePT

[Bug] Alt-Click to purchase items is causing LUA error

Sun, 05/19/2013 - 17:39
I've been getting this for several months. I have been using another addon for one click buying, but want to use TSM if possible.
The scenario is this:
I'm cross faction trading to move glyphs from Horde to Alliance.
My horde character posts up to 18 glyphs in the neutral AH.
The alliance character does a search for Glyph (using TSM), then starts Alt-Clicking them to buy them.
After a few Alt-Clicks, I get the error below. Doesn't matter if I allow a few seconds between alt clicking or if I do it fast.
As I'm purchasing using Alt-Click, the list is updated. When I get the error, the item is purchased, but the list is not updated.

6x modules\AuctionControl.lua:192: attempt to index upvalue "currentAuction" (a nil value)
modules\AuctionControl.lua:192: in function "FindCurrentAuctionForBuyout"
modules\AuctionControl.lua:357: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[2]":4: in function <string>:"safecall Dispatcher[2]":4
<in C code>
<string>:"safecall Dispatcher[2]":13: in function "?"
libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "SendMessage"
TradeSkillMaster-v1.6.2\Auction\AuctionResultsTable.lua:430: in function <TradeSkillMaster\Auction\AuctionResultsTable.lua: 413>

Locals:
nil

[Question] Transferring settings to another realm

Sun, 05/19/2013 - 15:11
Hey everyone, long time goblinf first time poster here.

I'm in a bit of a pickle: I recently (a few hours ago) transferred one of my characters to another realm.
Now, upon opening the tsm config window, everything was blank (as in, no groups, shopping/dealfinding lists, etc..).
I thought, no biggy, I'll just load my profile from the old server and it'll be alright, but for some reason it only shows 1 profile to load, called Default.

Do you guys know any way of transferring all my settings?

Two things I have to note though:
1) My character was renamed during the transfer
2) Upon creating a new character on my old realm with the name I used to have to see if my settings were still in place, everything was blank aswell.

Basically, my TSM looks like it's a completely fresh installation after my realm transfer, on both the old and new realm.

Looking forward to your replies,
Mani

[Question] Config Window Not Appearing

Sun, 05/19/2013 - 13:04
I ran a reset scan and my config window disappeared. When I type in /tsm nothing comes up. But only on this character. Typing /tsm on any other character brings the window up. I'm assuming my mouse button got stuck and I accidentally moved it off screen. Is there a way to reset the position of the config window? I haven't been able to find one :/

[Question] Auto-Mailing Settings

Sun, 05/19/2013 - 11:09
Here's my situation. I have a few crafting toons and I'd like to use one toon as my Auctioneer. So, for example, I'd like to go on my Alchemist, hit the restock queue, craft whatever items are profitable, and then automatically mail those items to my Auctioneer. No problem right? Well, I can set up the Auto-Mailing module to send those Alchemy items to the Auctioneer, but when I go on my Blacksmith (who has a stock of Strength potions I'd like to keep) it automatically sends those potions too.

Is there any way to either (1) ignore items on certain toons or (2) set up a separate mailing list on a per-character basis?

I think the module is designed so all the cloth on your account goes to your Tailor, all the ore goes to your Jewelcrafter, etc. It makes sense like that, but I'd really like the ability to mass-mail all the auctioning items to my Auctioneer.

Alternatively, does anyone know another addon that would allow that?

[Question] Bulk Delete Groups

Fri, 05/17/2013 - 23:37
Is there a way I can delete groups in bulk? Many moons ago I created an enchanting group. Somehow I wound up making ~200-300 groups when I all wanted them in one group. I never bothered to fix this. What I would like to do is to delete these groups. Can I safely edit a lua file? Is it better to export the 20 or so groups I want to keep?

[Question] New to TSM, what does it do and how do I set it up?

Fri, 05/17/2013 - 11:19
Im new to the '' AH Business ''.
Yesterday, I leveled Enchanting and Alchemy to level 600. I might also level inscription if necessary. My Jewelcrafting is 600 already.
I've heard that the best way to make some good gold is the '' AH-Shuffle ''.

Anyway, straight to the point, a friend of mine recommended me to use TSM, so I downloaded it. Tho, I have no idea how to set it up! And what it does... lmao :D
I was wondering if someone could help me setting this up and maybe explain why this addon is really helpfull with JC Alch and Ench.

[Question] TSM Application - Deal Notification Problem

Thu, 05/16/2013 - 12:53
I understand that for the TSM app to notify you of deals you must setup a Dealfinding List in the Shopping module. Therein lies the problem. I am getting notifications via the app toast popups BUT... I have no dealfinding lists that are visible in the shopping module.

Now with that said the notifications that I receive are valid. The dealfinding lists were setup at some time in the past and it is for those items that the app is reporting. But the lists on which they are based are gone. They are older items and I would frankly like to delete the items from the reporting structure and setup new.

Please advise.

[Question] New to TSM...can't get it to work at all.

Wed, 05/15/2013 - 21:17
Hello all. I'm new to TSM. I downloaded it to help me get into the Inscription market. I followed a guide online on how to set it up. I followed the guide to a T, and everything worked fine. But now all my glyphs say "Item value -----" "Profit ------". I can't make heads or tails of what I did wrong. It's like the addon isn't recognizing that you need inks or to mill to make the glyphs. Any help at all would be greatly appreciated.

[Question] Current Market value vs. Wowuction Realm Market Value

Wed, 05/15/2013 - 20:07
Hi I've been searching around trying to figure out to configure my price settings on TSM. I would like my crafting queue to use that current market value to determine what items to craft. I've noticed that the actual current market value does not match up with the Wowuction Realm Market value. I've included an example of Living Steel Belt Buckles. Wowuction shows the current value at 547g, however in the second image you can see the actual current market value is much higher (660g). Is there a way to pull current data to determine my craft queues? The third screen shows my current settings. I'm having the same issues with all my crafting professions and I'm having to manually check the AH to see what the real prices ac

Sorry in advance if I post the images incorrectly; it's my first time using Imgur

http://imgur.com/7yRXJnP

http://imgur.com/yk0efpR

http://imgur.com/wDLEKLB

[Question] Problems exporting TSM_Accounting.lua

Wed, 05/15/2013 - 18:32
Currently I have not found a tool that will do this without issues.

I have used http://goblineeringtools.herokuapp.c...accounting_csv for a while, but found iregularities in the data export. For instance I am not getting any purchase stats for Kyparite.

I have also tried http://stormspire.net/official-trade...port-tool.html which doesn't give any Kyparite stats either.

This led me to believe my TSM_Accounting module was not picking up on the data or the LUA file might be corrupted. That is not the case. The data is in TSM ingame and using http://stormspire.net/official-trade...sion-tool.html it seems the data is there. The problem with the last tool is the fact it adds spaces after the comma separator which gives leading spaces in fields when importing into excel. I have my own workaround to fix this (open the file in a normal text editor and doing a find replace on ", " to "," but I would like to know if there is another tool without these issues?

[Question] Scanning speed question

Wed, 05/15/2013 - 14:35
When I do a price scan to get updated prices from the AH, it processes around 70 auctions /second. On the other side when I do post or cancel scans, it processes about 1,5 auctions /second. How come this is so much slower?

[Bug] Bug with Item Tracker?

Tue, 05/14/2013 - 21:12
I keep getting this whenever I log on =/ I have zero idea why it happened or what is causing it x_x

Date: 05/14/13 19:08:12
Message: ...lMaster_ItemTracker\TradeSkillMaster_ItemTracke r.lua:95: bad argument #1 to 'pairs' (table expected, got nil)
Stack:
[C]: <pairs>
TSM_ItemTracker.lua:95: <TradeSkillMaster_ItemTracker.lua:57>
[string "safecall Dispatcher[1]"]:9: <[string "safecall Dispatcher[1]"]:5>
...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:514: <InitializeAddon>
...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:629: <AceAddon-3.0.lua:621>
Locale: enUS
Addons:
Altoholic (r131)
Auctionator (3.1.0)
DataStore (r39)
Postal (v3.5.1)
Prat-3.0 (r899)
TSM (v1.6.1)
TSM_Accounting (v1.3.1)
TSM_Additions (v1.0.3)
TSM_AuctionDB (v1.4.2)
TSM_Auctioning (v1.3)
TSM_Crafting (v1.2.1)
TSM_Destroying (v1.3)
TSM_ItemTracker (v1.3)
TSM_Mailing (v1.1)
TSM_Shopping (v1.4)
TSM_Warehousing (v1.5)
TSM_WoWuction (v1.3)

And when hovering over items:

Date: 05/14/13 19:25:48
Message: ...AddOns\TradeSkillMaster_ItemTracker\Modules\dat a.lua:293: attempt to index field 'bags' (a nil value)
Stack:
TSM_ItemTracker\Modules\data.lua:293: <GetPlayerTotal>
TSM_ItemTracker.lua:121: <TradeSkillMaster_ItemTracker.lua:116>
TSM\Util\Tooltips.lua:22: <LoadTooltip>
TSM\Util\Tooltips.lua:13: <callback>
TSM\Libs\LibExtraTip\LibExtraTip.lua:102: <LibExtraTip.lua:87>
TSM\Libs\LibExtraTip\LibExtraTip.lua:148: <h>
TSM\Libs\LibExtraTip\LibExtraTip.lua:333: <LibExtraTip.lua:329>
Interface\AddOns\Altoholic\Tooltip.lua:563: <Tooltip.lua:561>
TSM\Libs\LibExtraTip\LibExtraTip.lua:290: <SetBagItem>
Interface\FrameXML\ContainerFrame.lua:815: <ContainerFrameItemButton_OnEnter>
Interface\AddOns\Bagnon\components\item.lua:424: <ShowTooltip>
Interface\AddOns\Bagnon\components\item.lua:251: <item.lua:240>
Locale: enUS
Addons:
_NPCScan (5.0.0.5)
_NPCScan.AutoAdd (1.1)
_NPCScan.Overlay (5.0.0.2)
ACP (3.4.1)
Altoholic (r131)
Auctionator (3.1.0)
BagBrother ()
Bagnon (5.1.2)
Bartender4 (4.5.5)
BattlePetBreedID (1.0.3a)
DataStore (r39)
Fatality (2.3c)
MogIt (v3.0.6)
PetBattleTeams (3.1.2)
PetJournalEnhanced (2.6.5)
Postal (v3.5.1)
Prat-3.0 (r899)
Recount (v5.1.0b release)
RSA (r184)
RSA_Options (r184)
RSA_Reminders (r184)
RSA_Warlock (r184)
SavedInstances (5.3.3)
SpartanUI (3.1.4)
Stubby (5.13.5258 (BoldBandicoot))
!Swatter (5.13.5258 (BoldBandicoot))
TidyPlates (6.8.2 (R559))
TitanBag (5.1.10.50100)
TomTom (v50100-1.0.2)
VuhDo (3.31)
VuhDoOptions (3.31)
XPerl (r793)
XPerl_ArcaneBar (r793)
XPerl_CustomHighlight (r793)
XPerl_Options (r793)
XPerl_PartyPet (r793)
XPerl_Party (r793)
XPerl_PlayerBuffs (r793)
XPerl_PlayerPet (r793)
XPerl_Player (r793)
XPerl_TargetTarget (r793)
XPerl_Target (r793)
TSM (v1.6.1)
TSM_Accounting (v1.3.1)
TSM_Additions (v1.0.3)
TSM_AuctionDB (v1.4.2)
TSM_Auctioning (v1.3)
TSM_Crafting (v1.2.1)
TSM_Destroying (v1.3)
TSM_ItemTracker (v1.3)
TSM_Mailing (v1.1)
TSM_Shopping (v1.4)
TSM_Warehousing (v1.5)
DBM-Core (5.1.0-407-g1f9c0c4)

[Question] User contributions

Tue, 05/14/2013 - 13:26
I have read the two FAQs on TSM that I found and haven't really seen anything that answers this particular question... I know that modifying the source and distributing is forbidden... but are patches welcome? What kind of contributions can the community provide back to the addon besides testing and reporting bugs and requesting new features? I have seen a few things pop up in the threads where users made small very useful tweaks to the code-base that couldn't be published and would benefit many people here... those are the kinds of things that could be rolled up in a patch and submitted to the devs...

Thanks!

[Question] Sorting of items in restock queue by profit

Tue, 05/14/2013 - 13:20
Since I haven't found the option yet, I am guessing it isn't available. When I click the restock button, the queue gets populated with a bunch of stuff that should be crafted. From there, the shopping list indicates how much I currently have and how much I should acquire. Sometimes, I don't want to go through the acquire step and just want to make the items for what I currently have stock for.

I have noticed that the items in the restock queue are not sorted by profit... they seem sorta of random, actually. I find that I am consistently expanding the craftable items in the upper left window to see which ones give me more profit and then selectively craft those items first. If I run out of mats before making all of the different items that require that mat, then I'm done crafting those particular item. Ideally, I would like to start at the top of the craft queue and just click the craft button at the bottom to maximize my profit without doing the extra work. Is there a sorting option?

While I am thinking about it, for similar reasons, I really wished the restock queue provided a little extra information next to the names of the craftables. For example, I would LOVE to see one or more of the values for "profit", "mat price" and "post price" next to the name of the item (in order of preference). Then I could selectively click on the items I want to make without doing the extra searching...

Thanks!

[General] Disconnect between crafting and posting

Tue, 05/14/2013 - 13:19
I have been using TSM for awhile now, and I am finding new things all the time that I can do with it or how to tweak things a bit better to do what I want when adapting to market fluctuation. One of the things that has bugged me for awhile is this apparent disconnect between the crafting module and the posting module. When setting up the crafts, there is very little in the way of options for customizing what, when, and how much should be crafted. When it comes to posting auctions, the auctioning groups gives a ton of options with the what, when and the how much. What happens is that I find I am crafting items that then won't even get posted because of how my rules are set up in the auctioning groups. Preferably, I don't want to craft anything that I can't post right away...

For crafting, there is a global setting for profit. I believe the default is 25g. I upped it to 50g, and there are a few ways to set it up (fixed, percent, both, etc). At the individual item level, you can set min, max, disable queuing, or always queue options. Now, when relating this to the auctioning groups, let's say I have a most of my auctioning groups to post at defaults, which may be a max of 10 items, threshold based on crafting, fallback based on market value, etc. Let's say I have a couple categories of groups that diverge from that... one particular category posts a maximum of 1 item to AH and only if it is 500g or higher. When I go to craft items, I find that many items in that specialized category get queued up for crafting because they can make a 50g profit (based on the crafting module). The crafting queue isn't aware of the auctioning groups and that I won't even post it unless it is over 500g... so, mat is 200g, sells at 275g, so, craft it... Even worse, 3 is queued up when I only want to post 1 to the AH at any one time.

I find that I spend a lot of time tweaking my crafting settings to TRY and keep up with my varied auctioning group settings... The fact that I can't control profit margins on a per item basis really makes it difficult. I can keep the min/max settings kinda in sync... but really, I would like the two modules to be in sync with each other from the get-go.

How is TSM 2.0 going to work with regards to crafting and posting? Will they be more in lock-step with each other?

[Question] Discounting/vendoring items that do not sell

Mon, 05/13/2013 - 00:49
Hello fellow merchants,

on one of my bank alts, I'm selling all the low-level greens and misc items that my other alts have found during leveling (either profession leveling or character leveling).

Most of the stuff sells after a few rounds of auctioning, but given enough time, a lot of junk accumulates that doesn't really sell and in fact the profits would be quite low anyways.

The problem is the high quantity of stuff I'm rotating with this particular toon, the fact that new items to sell are sent to this toon every day and the time it takes to relist everything again and again.

What's in your opinion the most efficient way to:

  • identify items (from a large number of inventory) that have been relisted in AH several times without selling
  • cross-reference that data to expected profits (e.g. some high profit transmog greens move slow but when they do, it's worth it)
  • based on findings, either
    • decrease the price for the particular items so that they would be sold
    • vendor items that do not sell with a decent profit and just waste time/mailbox/bag space


All the best,
Nalle

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